How to import a didimo using the menu options
Step By Step
How to import and/or instantiate a didimo using the menu options
Find the menu option to import a didimo into your project assets.
Window > Didimo > Import didimo
All the assets are created in the selected folder, inside the project assets.
You can now instantiate this model using the same window, as it provides an instantiation button as well. Next, we explain how the instantiation feature works.
Find the menu option to instantiate a didimo model from your project assets.
Window > Didimo > Instantiate didimo
NOTE: If you toggle on the option Update only, you will have to add a reference to a game object on the scene holding an instantiated didimo, and the script will update it with the selected model.
Drag 'n Drop
Find the didimo prefab in the imported assets folder
Drag 'n drop the prefab to the scene
Last updated on 2020-10-06